Play as MISSION CONTROL and ASTRONAUTS. Work together and strategize to complete flight stages, overcome obstacles, repair the spacecraft, and keep communication clear. It’s the team that determines if the mission SUCCEEDS or FAILS.

One player takes on the role of Mission Control on Earth, while the other players are Astronauts up in the command module. Astronauts must guide their craft through multiple flight stages by maintaining their flight systems including life support, power, comms, and flight control by rolling dice and assigning them to their tasks.

Oh no! The nest, complete with dragon egg and sparkling stones, is frozen inside an ice column! Help Dragon Mom melt the thick layer of ice, but be careful that the egg doesn’t fall out of the nest! Earn points by collecting the fallen sparkling stones and placing them on your amulet.

It’s all about Pooch Points.

You score Pooch Points by doing what comes naturally to all Canine Kleptomaniacs – thieving and hiding underwear, socks, slippers and anything else that takes your fancy.

Choosing what to collect, when to hide and whether and what to trade with other players (as well as having luck along the way) will ultimately determine your fortunes in this silly, fun, fast-paced, simple-to-learn, family-and-dog-friendly card game.

Players represent corporations competing to assemble city buildings in their orbiting planets and install them onto specially-prepared platforms in the city districts. Each player wants to construct the most living space in the blocks that feature the most desirable improvements (Greenspaces, Spaceports, and Megamalls). Players can also erect Billboards at a loss, to entice customers and to reserve space for future construction. At the end of four rounds of play, the player who has earned the most points is the most successful developer and the winner of the game!

This game is similar to the classic Ker Plunk. Players drop plastic monkeys through the hole in the top of the clear plastic “tree”. Several colored sticks are skewered through the tree trunk to keep the monkeys from dropping. Players roll a die and must remove a stick of the same color rolled. Be careful when choosing a stick. You must keep each monkey that drops during your turn. The player with the fewest monkeys when they’ve all dropped is the winner.

each player works on their own dungeon blueprint. Drafted cards determine which elements — monsters, traps, and treasures — they have to add immediately. After fourteen cards have been drafted, the blueprint is passed to the next player, who then draws the route an anthropomorphic test hero will take because these days, even in the dungeon business, nothing works without quality inspection. The players receive their own blueprints back and try to keep the dummy hero from killing their monsters, stealing their treasures, and — obviously — making it out alive. They can use the drafted cards to fight off the hero or to support the heroes in their opponent’s dungeons. In the end, only the creator of the most devious dungeon will triumph.

Escape From Colditz is a 1-vs-many semi-cooperative game where one player is the Security Officer of the German forces, and the others are Escape Officers for various nationalities or prisoners of war (POWs). Escape Officers try to acquire the equipment they need for a successful escape (rope, wire cutters, etc.), while the Security Officer tries to hinder them by putting them in solitary confinement and consficating their equipment.