The game’s theme is based on answering questions relating to popular advertising logos and brands. Players move their pawns around a spiraling board for answering questions correctly relating to a logo, until they get to the Winning Zone at the centre of the board. Movement depends on the successful answering of questions to proceed to the next coloured area on the board.

The world of horseracing has long been associated with cheating in all its forms. But few games ever attempt to simulate that aspect. Players are assigned a horse and must move it around the track by rolling a single die. This would be rather boring if the game didn’t allow for the players to bet on another player’s horse, so the dilemma is whether or not to move your horse badly just to make it easier for the horse you bet on to win. Even that could be boring, but then each player is issued cards that allow them to commit dirty tricks, for instance making a horse fall or forcing the winner to take a drug test. All in all, it makes for some very interesting racing.

Cranium WOW includes an all new gameboard, 600 new cards with 15 fun activities (we promise), a 10-sided die (the 9-sided die just wasn’t working), a tub of lovely, lovely cranium clay, a timer, pads, pencils, 4 new character movers with custom hats and hairdos, and sass. Cranium is a roll and move game with four distinct decks of cards that have the players perform, answer trivia, sculpt, and use their knowledge of popular culture to advance through the board to the center. It is a very fun game and is designed for adults, or people who are “adult-like”.

This is a drawing and guessing game full of Disney magic and it plays like Telephone. You each begin your story with a Disney character doing something a little unusual.

One player might have to draw Piglet mowing the lawn, another drawing Aladdin jumping out of a cake. Everyone passes their magnificent doodles to the next player who must guess what they can see. They in turn pass their guesses to the next player who tries to draw it. When everyone’s characters finally return to them, unveil the amazing journey they’ve all been on.

Points for the best drawings and silliest guesses.

each player works on their own dungeon blueprint. Drafted cards determine which elements — monsters, traps, and treasures — they have to add immediately. After fourteen cards have been drafted, the blueprint is passed to the next player, who then draws the route an anthropomorphic test hero will take because these days, even in the dungeon business, nothing works without quality inspection. The players receive their own blueprints back and try to keep the dummy hero from killing their monsters, stealing their treasures, and — obviously — making it out alive. They can use the drafted cards to fight off the hero or to support the heroes in their opponent’s dungeons. In the end, only the creator of the most devious dungeon will triumph.

Operation is a dexterity game in which you must extract silly body parts from a hapless patient. In the course of the game you acquire cards which dictate that you must remove a certain piece from the body of the patient. To do this you use a set of tweezers that are attached by wire to the game board. If you are sloppy and touch the metal sides of the hole where the item is located, the patient’s pain is indicated by a sudden buzzer and light-up nose. Successful extractions net cash, and the player with the most cash at the end of the game is the winner.

Escape From Colditz is a 1-vs-many semi-cooperative game where one player is the Security Officer of the German forces, and the others are Escape Officers for various nationalities or prisoners of war (POWs). Escape Officers try to acquire the equipment they need for a successful escape (rope, wire cutters, etc.), while the Security Officer tries to hinder them by putting them in solitary confinement and consficating their equipment.

Knight’s Quest is easy to learn, with players themselves providing plenty of twists and turns along the way. Be the first to play every card from your hand by matching the color or number of the previous card. Use Joust, Dragons, Wizards, Companions, and other special cards to improve your chances of winning!

Party Alias features four major updates to the original game in terms of gameplay–these are all in terms of categories on the cards:

Book: Here, players must tell a story using all the words on the card
Smiley: Here the players must explain the words depicting a specific feeling (e.g. embarrassed, angry, happy, crying, afraid, drunk, depressed, and hysterical)
Pose: Here the player must create unusual poses
Camera: Here the player must try to describe a celebrity